Critical take on: Scratch I was intrigued when playing the children’s gaming platform and community Gamestar Mechanic, in class, which is known for teaching students, particularly the youth, about game mechanics through a quest-based learning approach. Basically, this is the
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Gamestar Mechanic – Entry 4
Platform located here: Gamestar Mechanic I was intrigued when playing the children’s gaming platform and community Gamestar Mechanic, in class, which is known for teaching students, particularly the youth, about game mechanics through a quest-based learning approach. Basically, there are two routes for users when using this platform which provides a large range of emergence.Continue reading “Gamestar Mechanic – Entry 4”
Critical Play Journal – Entry 3
Favorite Game: Zeus the Mighty Game I was intrigued to pick the game, Zeus the Mighty Game because I have a love for Greek and Roman history (including Mythology). So, the simple title and subject of the game influenced my decision-making to play the game rather than the other games I played like “The NerdContinue reading “Critical Play Journal – Entry 3”
Critical Play Journal – Entry 2
Part 1: Reviewing “Transability” The game “Transability” is an interesting serious game because it doesn’t essentially have a definitive ending. It seems like it’s an interactive story-telling game, similar to role-playing for the sake of education however, this game actually lacks an objective for the gamer to complete and rather after a period of timeContinue reading “Critical Play Journal – Entry 2”
Critical Play Journal – Entry 1
Part 1: Defining Serious Games A game is a fun thing with an objective and asks you and multiple people to participate. A serious game is one that has a clear objective and set rules, but is not necessarily geared towards having fun. The objective is to have gained some sort knowledge or skills inContinue reading “Critical Play Journal – Entry 1”